Tetherfall
Tetherfall is a 3D grappling-swing game built entirely around one motion: hold to grab, release to fly. There's no running, no jumping — just momentum, timing, and a void that never stops climbing behind you. A perfect release chains into the next, chains ignite BLAZE, and BLAZE is the only thing standing between you and the drop. Six visually distinct dimensions shift the physics and the danger as your score climbs. Play Endless for the classic climb-as-far-as-you-can loop, Daily Trial for a fresh fixed course shared by everyone each day, or Speedrun to race a permanent course against the clock. A global leaderboard tracks Open, Ranked (no boosts, a clean skill comparison), Daily, and Speedrun standings separately, and every run grades you on how you actually played — perfect-release rate, combo height, close calls — not just the score number.

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